Ai Zombies | Click View on Github and Download as Zip! Make sure to read this!

THANK YOU FOR DOWNLOADING AI ZOMBIES VERSION 0.16.3b http://youtube.com/leafized

Supported Maps: Highrise, Underpass, Rust, Terminal, Sub Base https://github.com/leafized/Ai-Zombies/releases/ for the latest release download!

** MAKE SURE TO DELETE YOUR OLD FILE BEFORE UPDATING. THIS WILL CAUSE FUNCTION ISSUES**

0.2.5b LIVE CHANGE

[user interface]

[ai settings]

[store]

[maps]

== OLD UPDATES! ==

0.2.0b LIVE CHANGE - Graphical Interface [User interface]

0.16.3b LIVE CHANGE - Graphical Interface [User interface]

[store]

[Drops]

[Zombie Movement]

0.15.0b LIVE CHANGE- IMPORTANT [store]

[zombies]

[Maps]

0.14.0b LIVE CHANGE [STORE]

[AI]

0.13.0b LIVE CHANGE [Drops]

[Player]

[AI]

[MAP]

0.12.2b LIVE CHANGE [Drops]

[Player]

[AI Zombies]

[General] Updated developer_settings.gsc

0.11.0b LIVE CHANGE

[Drops]

[Player]

[Store]

0.10.2b LIVE CHANGE

NOTE: A bug is found relating to the player. I suggest waiting until i push the fix ( In the works now )

[Drops]

[Store]

[AI Changes]

[General Changes]

0.10.1b LIVE CHANGE

[Xbox Changes] - Xbox Support Fixes. [General Changes] - Added custom setLower function, this allows further customization to the hud. - Reworked hud for points, this will be continued. (Work not yet finished) - Added a check for the box being used. - Added checks to perks, You will not be sold an item if you alredy have it. [Drops] - Changes to drop ratio, and changes to how the drops work - Fixed a bug causing a loop in drops (Rarely happened) - Fixed some aspects - Added a new mechanic, drops will be redone so that they work similarly to how it’s done in other AIZ games [Zombies] - Removed a check for if the player is visible to the zombie, this is temporary and will be added back. - Removed a bug that allowed zombies to damage you after death. - Fixed some clipping - Fixed an issue causing client to lag out due to too many entities. - Fixed health progression (Still being tweaked.) - Fixed spawn progressoin (Still being tweaked.) [Player] - Player will now spawn at a specified location - Player will now see other players name and money. - Players will no longer be able to interact with a store item at the same time as another user. * instead, if the store item cannot be used more than one at a time, it will display that it’s in use, and who is using it. - Players will have a task system for each map, they must either Die, or Complete the task to end the game. (Not implemented, but layed out.

0.8b [Xbox Changes] - Possible fix for mystery box issues [General Changes] - Changes to mysterybox monitor, this will allow users to see if the box is in use. - Changes in mysterybox, will now take out money at time of purchase. - Changes to mysterybox, will now display the current user for the box. (if in use) - Changes to Zombies Spawning, will now spawn appropriately. [Drops] - Drop ratio has been decreased to fit a resonable drop ratio of 1/20. This makes drops less frequent.

[Zombies] - Changes to health progression

[TODO]Zombie Animations when unable to detect players, walking zombies, running zombies, Special Round (Deciding how to implement)

0.7b []Xbox bugs are showing up

0.6b []Xbox bugs -found with ai movement